Gacha
Gacha
Gacha
Product Designs
Year
2025
Client
Gacha
Gacha is an on-chain scratch-card arcade that turns speculation into spectacle. v1 let players buy tickets with ETH for a shot at meme-token jackpots like $PENGU. v2 raises the stakes by adding USDC tickets that can pay out cash, Teslas, Rolexes, even vintage Charizards, so the product suddenly has to entertain two very different appetites in the same room.
The hardest part was spatial: show both currencies the moment the page loads or risk alienating whoever does not see their option first. The existing Windows-95-style UI was also buckling under eleven top-level links, a start-up screen that felt more like file explorer karaoke than a game. I needed to keep the nostalgic desktop vibe while clearing a direct path to scratching.
I rebuilt the landing as twin decks, ETH on the left and USDC on the right, visible above the fold with no tabs or toggles. This simple split gives ETH loyalists proof that nothing changed and hands newcomers the promised cash flow without clicks or context loss. Next, the chrome went under the knife: three core CTAs—Play, Jackpots, Leaderboard—stay in view while every other action collapses into a Start Menu that feels like an Easter egg for anyone who remembers dial-up.
For the USDC flow I added preset deposits at $25, $50, and $100 to kill decision fatigue, a bulk-buy slider that queues up to fifty cards, and a Prize Peek hover that flashes the Tesla or Rolex art before a wallet even connects. The surface still looks like cold bureaucracy with grayscale windows and pixel icons, but as soon as a card is scratched CRT scanlines and neon confetti break through, turning the interface into the arcade it really is. Closed-beta users from both camps reached their preferred deck in under ten seconds and never needed guidance, confirming the tension is solved without watering down either economy.